Heya. I've been trying to apply patch and it always returns error at 'initialize'? line 23 (Fiddle::Handle.new(ddlname+ '.dll') (loadError) exec format error
Kastle 发表于 2025-12-18 23:16
Heya. I've been trying to apply patch and it always returns error at 'initialize'? line 23 (Fiddle:: ...
Well, URGE executable file is 64-bit version, it is not allowed to load 32-bit DLL in 64-bit executable files.
I prefered to use engine internal functions for instead.
Also. I actually removed conflicting DLLs, but problems kept piling on. Can't even launch the map itself or call custom message box, due to lots of conficts in RPGMAKER VX ACE's system scripts like Spriteset_Map and Window_Base